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The next installment of the award-winning RTS While many hoped that diplomacy would finally end the war, differences of opinion about what should be done and the impoverished power of the controlling factions led to a split. Loyal members of the Merchant Coalition have chosen a policy of isolation, focusing on strengthening defenses in the hope of waiting out the war. Those who rebel against the Coalition adhere to purely militaristic beliefs, believing that the only way to ensure peace is to finally crush all who oppose them – especially the Xenos. For the first time in history, war has led to a split in the Advent Community. The Loyalists seek to continue their policy of retribution against the Merchants and unite the rest under the authority of the Commonwealth. However, among the other members of Advent, there is a suspicion that the corruption smouldering in its structures is distancing the Community from its original purpose. The split within the Vasari Empire is less pronounced, but just as severe for the citizens. Faced with Vasari's frantic efforts to move to a new space, the Loyalist faction abandons cooperation and decides to seize the resources they need by any means necessary. Understanding the need for cooperation, the rebel faction believes that they have the best chance of survival by working together with other races and taking them with them to escape from the approaching enemy. Experience the ultimate dimension of the struggle for galactic supremacy in Sins of a Solar Empire: Rebellion, RT4X's standalone game, combining the tactical aspects of real-time strategy with the depth of the 4X genre (exploration, expansion, exploitation, extermination).

Sins of a Solar Empire: Rebellion

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Poland
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Article number1026380
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